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Capx is attached above, now the issue:
I simply cannot make it playable on a mobile device, I've tried to cut down as much on tick events and recurring events are optimized the best i can, anyone see a solution?
Thanks.
Recommend removing third party plugins from your project and re-uploading to get help.
Develop games in your browser. Powerful, performant & highly capable.
I added a link to the plugin, i dont want to remove as that may as well be the cause of the lag.
Then your problem would be solved...
Make a few backups (always safety first) then remove Gigatron's plugin and test.
Also remember to use debug to profile the game. Previewing in Firefox saw a considerable reduction in CPU and draw calls after removing Gigatron's plugin, for me anyway.