So I have the floor of my level preset in the layout, it's made up of small rectangle segments and each segment has the chance to spawn a platform above it. For some reason the first segment ALWAYS spawns a platform above it and the last few NEVER do. There are sometimes a few in between, those seem pretty random, but the last couple and the first are as far as I can tell guaranteed to have the same outcome.
My setup looks like this:
On ground created:
random(0,100) <= 15, spawn platform
I don't know why it would be so guaranteed for some of it but not all, is it something to do with Construct's random algorithm? Hopefully someone can help.