How do I fix this problem?!

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  • 3 posts
  • I don't know if it's because of a C2 update along the way, but now my player character cannot move at all on the overworld screen. Please someone, help me out! I haven't changed a thing in my code since I got everything working ages ago. Last time I really worked on this project was about three or four months ago, was adding levels. I haven't touched the code because it's always worked, and now when I get to the overworld everything doesn't work anymore!

    (Yes, this is a Zelda 2 clone, and no I do not intend on keeping it as such. It's merely a base engine for a future game, and people are welcome to use the code presented here as a starting point for anything they want to do...provided it actually works lol)

    http://www.mediafire.com/file/t0gl5x4cuqd908i/zelda2upload.capx

  • The events stopping you from moving are the event.x,event.y checks. Not sure what these do, probs checking for terrain. If you disable them then the character can move so have a look around what that event object is overlapping I guess. There's a hell of a lot of stuff in there but this is the main thing I could see going wrong.

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  • Thank you very much, I know where to go from here. Thank you

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