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Ok so I'm working on a project and I got the player to climb up and down but the actual climb animation isn't running. Below is a screen pic of how it's all set up and also a video clip of what's going on. Any help would be greatly appreciated. Thanks everyone
Event no. 14 triggers every tick, so the animation starts continuosly from the beginning.
Add a sub-event to event 14 with the trigger once condition and move "set animation to climb" there;
Also, add an else to event 14 to with "stop animation"
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Thanks for the info. I got it working now. My player all of a sudden had the jump animation stop working when the climb worked and I was like oh no!!!!!!!! Haha but I got it back