Everything seems fine while walking and jumping until the player goes to push the rock. After the "push" the animations never switch to the correct one (walk, jump, land). I've been stuck on this for days! Thanks for the help. You guys are awesome! ---file uploaded below---
I get an error when I try to open the .capoj file into Construct2 saying a layer is missing or deleted.
Use save as single file and upload the .capx instead.
-new file below-
Your going to kick yourself...
You accidentally put the is-not-overlapping rock set to false event inside a sub-event of the on-animation finish...
Just move it out of there and it works great.
Thanks chrisinfinger. While it seems to happen less often it is still sticking on that push animation. I've tried to add in a "when right (and left) is down" to the overlap but that didn't help.
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Hmm, I tried and tried to get it to stick after I fixed the event nesting issue and it never would.
chrisinfinger it seems to happen more often when the player is not moving while still pressing right or left, say up against a wall or up a hill.
korbaach your file worked but when I copied your events to my original file and got the other animations to work the push froze again????
[quote:1rvdmjzh]https://drive.google.com/file/d/0BxNgoosEyfvpZkstUUt5X2VrOHM/view?usp=sharing