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I have set angle toward (Touch.X, Touch.Y), when i touch is ok, but if i release de touch the object returns to the previus position.
How i can fix?
You only want to set the angle when the user is touching the screen. If they're not touching then you'll end up setting the angle toward (0, 0). Just add a 'Touch: Is in touch' condition.
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I tried Is in touch, but the object i need to rotate is a "fixed cannon" and this condition causes a lot of quick shots and, anyway, the point is the player touch everytime for a single shot.
...Sorry for my English...
Ok, i solved... i have it in an every thick condition and this causes the bug.
Can you say how did you fix it please?
I have the same problem!
Neither works for me!
Remove from the every tick and move to the action specific... this worked for me.