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I have set angle toward (Touch.X, Touch.Y), when i touch is ok, but if i release de touch the object returns to the previus position.
How i can fix?
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You only want to set the angle when the user is touching the screen. If they're not touching then you'll end up setting the angle toward (0, 0). Just add a 'Touch: Is in touch' condition.
I tried Is in touch, but the object i need to rotate is a "fixed cannon" and this condition causes a lot of quick shots and, anyway, the point is the player touch everytime for a single shot.
...Sorry for my English...
Ok, i solved... i have it in an every thick condition and this causes the bug.
Can you say how did you fix it please?
I have the same problem!
Neither works for me!
Remove from the every tick and move to the action specific... this worked for me.