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i made a simple sprite in pixelart in 32x32 resolution.
I got one problem... why this is happens?
My game has a resolution: 256, 144. And the sampling: Point.
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144/32 =4.5...no that's so wrong..wait one
mmmm just replicated your example...mine is not even displaying at all..
I would have to play around with it...will look into it further
back later few errands to run..