That's more or like it, but not quite exactly. No sure the way it functions will work for what I want in case I want to make a complicated rotation, doesn't quite look like it could be adjusted with the delay.
Thank you for trying to help, I appreciate it very much.
Also trying to toy around with your capx, I dont like the knockout mechanic so I removed the bullet behavior on player and when you get hit the player simply stops. Sorry for my lack of experience but what's causing this?