"Jump --- shift is not a nice key to use, People do not like it.."
You're absolutely right!!! ;P
but I'm just trying to understand how to make things works, I haven't planned of using directional arrow insted of wasd or anything else..
I will change everything in the main project, don't worry! ;P
when I'll release a beta I'll make you try if it's ok ;P
However to me it takes more than a couple of milliseconds O.o
because I putted back the condition that if you press the down arrow key and the jump while being on a jumpthru, than the character won't fump but fall through the platform =)
in your case I think it was 0.2 ms because of the jump (the jump animation takes more than 0.2 ms ;) )
Yes, that was the idea, but I didn't know how to make it ;)
well.. I have never used UID so I didn't thought of it >,<
Many Thanks!! ;)