Hi, i've searched for this question in the forums and i didn't found anything.
I'm starting with construct2, so sorry if it's a stupid question and if my english is bad.
I have multiple barrels in my scene, and i want to explode them when falling into the ground at some speed.
I've tried comparing two values and destroying the barrels if "Barrel.Physics.Y" speed is greater or equal than 100 and if the barrel collides the ground.
But i dont know why it only works with one of my barrels in the scene instead of working in all of them.
So, can anyone help?