My game is almost complete (yes, after almost a year of working on it... such little time i have :c) and i've been testing it from the Play Store's Alpha test options and my friends are loving it so far. Today one of my friends, after i told him that the ads that were playing paid me 0.000 something, my friend goes and asks me why i dont make a fake button on the other side of the screen so if some, unfortunate, fellow wants to close the ad he has a 50% chance of failing and clicking it, thus increasing the app's income...
So, besides this being a cheap shot, how would you guys go about doing this? I dont think that the ads that are displayed can be "edited" so any ideas?
TLDR: add fake X to ads to confuse users /
or move the X to one of the 4 corners of the screen at random so that the user, once he thinks that the X is on one corner he will click there by instinct as fast and possible only to miss and click on the add
P.s. im only considering this idea from a programming point of view,
p.p.s sorry for bad english im not smart