After a day long search of c2, cocoonjs and facebook developer page documentation and forum posts, I think I am now eligible to ask this directly.
Can I use the facebook object in mobile app, especially to share player score (not neccessarily scoreboard)?
Cocoonjs doesn't seem to support it. I have tried it myself to no avail. I have enabled facebook extension from coconjs compilation page, added facebook object to my game, prepped the facebook developer page, enabled android usage but in the game, when I want to post, nothing happens. Current tutorial on cocoonjs made by Ashley already says this is not supported, anyways...
To make sure I did not make a mistake, I tried the same game in html5 export and it works perfectly.
Is there anything else I can do from c2 or cocoonjs side to make this work?
Does crosswalk support the official facebook object of construct 2?
I did use the browser objects go to url function to create a post on facebook, and it works, however it is a child's play to cheat with the score you are sending in the post. One just needs to edit the url and can post any score they want. Is there a way to circumvent this?
I cannot post an image without using facebook object; facebook does not accept the canvas screenshot url I put in the browser objects "go to url" function to make the post. Has anyone achieved this?
After a good week fighting to be able to put the game in the android market with advertisements, it is a little bit sad to not be able to use most basic of social functions in an easy way. I feel like this is hampering c2's potential a little bit.
Either that, or I just failed at making this work. Please help.