I was wondering if anyone has a suggestion on how to do this.
For example you have 10 Button objects, all named Button1, Button2, Button3, etc.
Is it possible to refer to them in the construct 2 events by using a string and a value?
value = 5
Every Tick -> Set currentButtonX to "Button"&value.X
"Button"&value.X is supposed to refer to Button5.
Is there any way to do this in Construct?