On start of layout my gravity is set to 0.
In the center of my layout there's some platforms moving from left to right and back, by setting physics velocity, and reversing that on collion with the wall. Now, my mechanic switches direction of gravity on key press which makes the player (ball) fall from bottom to back etc ...
When I turn on the gravity though, my 'animated' platfoms also follow gravity. Is there a way to exclude them from gravity?
setting immovable stops all moving, density settings seem not to be in play here , ...
thnx in advance!