Question regarding this:
I'm making a vertical scroller, (player starts at the bottom and moves to the top, shooting his way through for power ups etc)
I want the 'level' to be small width, but of course a long length. Is it advised to use layout properties of example: 1024x10000?
Or will a size like that hurt my framerate etc? I know i can probably set the objects to not be created until the player gets to a certain point on the map.
Also, as with all vertical scrollers, once the level has scrolled passed the bottom of the screen, the player cannot return (if they miss a power up, that's it... no going back)
How do i implement something like this?