With my arcade games I'm always having to set different event for the same thing to happen for every 300 points you gain.
Event- if points = 300 (action) create object.
So I was wondering if there was an easier way to make the same thing happen for every set of points.
I don't follow, but if you create that compares points = 300 it will automatically trigger when points = 300.
The game runs down the event sheet top to bottom every tick so it repeats the code continuously and triggers that code when it is true/applys to situation.
If variable points = 300
then do this
set points to 0 (so it can count back up to 300)
will trigger everytime points = 300.
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That sounds good. Ill try that.