Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I've created a pretty decent top down shooter but I decided to include a sort of power up system where a object is shot the player will fire a different type of bullet. It's set up so that the left click of the mouse will spawn a 'bullet' from the character but I need it so when the character shoots a object the original bullet is changed to another bullet ( just a different Sprite). I've tried a couple ways but I just can't get it right. Any thoughts will help heaps!
Develop games in your browser. Powerful, performant & highly capable.
Did you try with a variable?
Like : variable = type of bullet
When player shoots, check variable
You can try this:
"Player" on collision with "powerUp" --> "BulletSprite" set frame to "1"
I just tried it and it doesn't work ...
Here you go, I hope is what you need.
https://www.dropbox.com/s/9kpr4x8q871hv ... .capx?dl=0