dop2000 One more question please.
Since you know how to do every x second, do you happen to know how to make like 'everytick' but also use the audio playbacktime as a reference?
I know the question is quite silly but I want the bullet to landed on a player with perfect timing. The things I'm missing on the calculation is time and velocity. Now I know the time but using normal everytick or dt is not gonna make it sync with the audio, right?