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Music is supposed to play in my game, but it doesn't. However, if I put a breakpoint on the action that plays the music, the music DOES play when I click 'continue', but I get this popup and the game freezes. What does it mean? What's going on?
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Stack issues are usually infinite loops. What do your events look like?
No loops.
01aLoop1 and 01aLoop2 are the broken ones. Like I said, they only play when I put a breakpoint on the action, and that brings up the stack overflow error.
BUT the music works perfectly when I preview the layout by itself. When I go to the layout from a different layout, the music breaks.
I renamed the sound files to "Britney" and "Spears" and triggered them using a function rather than as a part of the sequence of actions. On of those two things has fixed the problem apparently.
uh