So this is seems like a bone-headed inquiry, I'm hoping I'm just missing something all too obvious.
Basically I have exp that homes towards the player when they're near it. I have the behaviors on the player and exp that work great!...For the first instance of the exp that spawns. If I have 5 instances of exp, the only one that will home to my player is the one that spawned first, and all will behave like it does. How do I make it so they all behave independently and if I get close to any of them they will home on me, not just the first one spawned?
I can provide samples of my event sheet if it would help clear anything up.