Zizi - it is actually working correctly. If you look at layout 2, you'll see a box surrounded with dotted lines--that's the visible area being shown when you go through the transport. It's defaulting to that position because no events are telling it otherwise.
Also you may want to use the System expression "scroll to object" tied to your Sarah character to keep the focus (use on every tick event). When the game goes to layout 2, there's no events as event sheet 2 needs to contain the same info pertaining to your character. If you look at that layout properties on the left, you'll see it was using "event sheet 2" which is blank.
I made the basic changes for ya.
Here's the modified capx so you can check out the concepts: https://dl.dropbox.com/u/125327365/ragameproj.capx