Sorry, I know this question has been asked ad nauseam but I can't find one that solves the issue.
For my platform game, I want my enemy to shoot at my player's position. Other posts say spawn the bullet the set bullet angle of motion towards (player.x,player.y) BUT C2 says that's an invalid expression (and rightly so). I can't use turret behavior because I don't want my enemy to rotate. This should be easy to do...heck, games factory had a "shoot at object" event. Maybe I'm overlooking something?