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so I want to make a life bar follow the enemy characters of which there are multiple. How would I go about doing that? The pin behavior makes all of the life bars go the same enemy...
there are multiple ways of doing something like this
this uses a way i just getting familiar with, by iid
or this by uid ( this i used most)
click left on character to substract hp
click right to destroy character
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Another example: enemyHealthBars.capx
Thank you very much!
vtrix and ramones, how do we make the bar for multiple different enemies? in your examples, we only have multiple same enemies. Thanks
same thing, but applied to a family should work