This is for a platform action type game. What i do have is when my char gets near an enemy the enemy stops patrolling and starts shooting. Now i want the enemy to stop when i overlap the trigger, Face my character and shoot a bullet towards my character.
I tried compare x X>- = set enemy not mirrored/ set angle bullet to 0
and compare x X<- = set enemy mirrored / set bullet angle to 180. but the enemy just stops , faces right and starts shooting.
If anyone needs the capx i will upload it.
Thanks in advance