In my game, I have a fence where a spider will be moving in a box-shaped pattern. I've decided to use the 8-Movement behavior on it, but ran into a few issues.
My initial set up was four invisible triggers that when hit, the spider would change direction to create a box, but the spider wouldn't move using 'on start of layout'
So I used 'Every Tick' to get the spider to move, and it worked, but it wouldn't collide with the directional triggers. I assumed it was the every tick overriding any other input.
Am I doing this the hard way? Is there a better way to do this? Or am I just over-thinking this?
Thanks so much in advance for helping out! : ]