This is probably one of those easy things i just can't seem to get right but i have my level set up with solid walls and objects. As i move the player she hits them just fine and stop in her track. Now I've added enemies for the first time and they just pass through all solid objects while moving toward the player.
I can't figure out what's wrong since they are essentially the same as the player object except for the ScrollTo and 8-directional behavior? Both have collision enabled so what am I missing?
Any help would be appreciated, thanks!