Hello, forum people
I have a problem I am wanting to make 2 enemies with the same sprite plus each one with a different damage but not going there is how to do it so I am doing to save events because I have the free version
Or it has to be two even sprites
If you have a way to economize events and put several enemies with different speed damage please tell me
I would be very happy
-Make an Instance variables (damage, speed,...) for your choice sprite.
-Create multiples of your sprite in the layout.
-On start of layout [or when sprites are created depending on if sprites are being restored in your game] set the damage and speed to random(your min, your max)
-Every Tick | Set the sprite's damage to Self.Damage or something like that. Same applies for speed.