How do i make enemies bounce while moving forward?

From the Asset Store
Bounce the ball and try to keep it bouncing and prevent it from falling down for as long as you can.
  • Hey everyone!

    I've been trying to make my enemies bounce while moving forward towards the player. This means moving in both X and Y directions and please note that this is NOT a platform game so there aren't any solid platforms to stand on. It's more of a top-down game and below is my current code:

    <img src="" border="0" />

    At the moment I can see this working in one out of two ways:

    1.) I use gravity and make the enemy jump up. The problem is that the bounce needs to be stopped where it started (in Y axis) and this is the way i have it now -- a nice bounce in place effect. The problem is that the enemy can't move in the Y axis towards the enemy because this interferes with the bounce. Also the gravity messes things up.

    2.) I make an animation that looks like a bounce and then move the enemy towards the player by calculating distance and the amount to move each frame. While doing this i just run the animation over and over. The problem with this is that the animation only can change one pixel per step so it becomes very jerky.

    I would prefer to have it bounce "naturally" by utilizing gravity since i believe this would look smoother, but since there are no platforms or solids to bounce on, this has presented a problem for me. Any suggestions would be awesome!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm confused here, if it's a top-down game wouldn't the bouncing be on Z axis, and movement up down left right is on X,Y? If that's the case then I would just use sprites to simulate bouncing from a top-down perspective.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)