Hi.Im new to Construct 2 and I need some help with the behaviors.
I would like to add/remove or disable/enable behaviors on the fly but I don't know if it even possible.
For example I would like to make a GTA style game.
If the player object collided with the car object,then destroy player object and add or enable car behavior and Scroll to behavior on collided car object.
I founf car enable car disable events but thay don't work as I would expect and no similar event for scroll to or any other behaviors.
Anybody could help me please?
Can I add/remove or enalbe/disable behaviors in events?If yes,how?
Instead of using the scrollto behaviour use the system action scrollto.
System: every tick /walking = true -> system: scrollto player.x,player.y
System: every tick /driving = true -> system: scrollto car.x,car.y
Develop games in your browser. Powerful, performant & highly capable.
Thanks.It helped on my scroll to issue but is there any similar cool way to enable,disable behaviors on objects?
Car:on created/car behaviour = disable
Car:on collision with player/car behaviour = enable
I'm looking for a similar way to do it for all behaviors in general.
But not possible this way.
The latest beta adds this: r137
Thanks the Steam version just updated <img src="smileys/smiley36.gif" border="0" align="middle" />