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Is it possible to set z order in-game, from script? -Like simulating quasi-3d, walkbehinds and things like that. The order bar does not seem to be made for this.
Yes you can do it: Z order (at the bottom of the page)
When you create an action, select the object you want to change the Z-Index, then in the available actions, scroll to the bottom, it should be there
Ah! Thanks Oliver. I misunderstood what 'move to object' relly was for.
Still, if someone has come up with a slick way of doing this, (i.e. setting z order of a group of objects based on their y values) then give us a shout.
Here is simple way to do it: sort Z order by Y coordinate
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Thanks! Just what I was looking for.