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I made a game and the player is a ball that falls. How would i make a score based time on how far the ball has move. Or the easiest what to make a score for distance?
need more info... what behaviors is your player object using?
bullet behavior has a DistanceTraveled expression...
are you using physics?
you can also use the Distance expression: distance(x1, y1, x2, y2) Calculate distance between to points
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You could use distance:
distance(x1, y1, x2, y2) Calculate distance between to points
From this manual page: