For my first project, I'm working on an online MMO-style game. I already have multiple users able to log in, run around and chat with each other just fine.
My question is this: I have a scrollTo behavior on my "Player" object. Each player who logs in creates a new "Player" object. I do not my the players that are not 'Me' to have the scrollTo behavior activated. However, when I disable the behavior on one instance, it disables the behavior on all players so that the view never scrolls. I disable the behavior in the same event that assigns character name, etc. so I know it should only be for that one player.
I read the manual and it states the following:
All instances of an object type use its behaviors. You cannot add a behavior to only some of the instances - they all use the behavior - although you may be able to enable or disable the behavior for individual instances.
I cannot find any documentation on HOW you disable the behavior on a single instance.