>
> > Ok, I found this for best results.
> >
> > 1 Restrict Beta by clamping it e.g Every Tick> Set YourVariableName to clamp(int(touch.Beta),-50,50)
> > 2 If YourVariableName >16 Simulate 8 Direction Pressing Down (or use Bullet)
> > 3 If YourVariableName <16 Simulate 8 Direction Pressing up (or use Bullet)
> >
> > Hope this helps
> >
>
> Could you demonstrate with an example (maybe a capx) ?
> Been trying to do what you said, but can't seem to make it work.
>
Is this what you are looking for?
http://www.sizzle-games.com/Up_down/ Works on mobile only.
If so here is the capx http://www.sizzle-games.com/up_down.capx
You're getting closer
The idea is there, but its missing a resting point.
Think of it as you're holding the phone to your forehead and when you nock forward it will be the correct answer and nocking backwards is the not correct answer.
So when your head is straight, nothing should happen, which also means that there needs to be a bigger resting point so that people don't by accident give an answer.
hope it makes sence.