I have an object (Tile) that is moving from one side to another bouncing other solids,
using custom movement behaviour.
what I want to do is to the object to bounce 180degrees on the hirzontal axis when it collides/overlapps another object.
1. why isn't it possible to make a condition such as "On CustomMovement horizontal step" with a AND operator with "Is Colliding another object" and only with the overlapping.
2. why it is not working with the overlapping also? isn't it soppouse to happen Every step?