Well i can tell you this Contruct two engine doesnt have a complex brain like us to figure out for you. It actually a very precise and dumb where you gotta get it to know what instruction you want specifically. Like for instance you could just point to a paddle in real life and say get rid of it.
In contruct two you would have to say Destroy Name of object and what variable it is. and if you told someone to destroy the paddle he would still destroy both because they are of the same object.
and no i do not think that right If you wanted to just to destroyed the newly created paddle you can try to use 'on created>destroy the object but I have to ask why do you want to create a paddle just to destroy it ? is it a defensive way of protecting you own paddle ? if so id just redo and ask what events are playing to why does the paddle get destroy by what.