I need to delay the Drag Function in my sprite.
I would like to "drag & drop" is initial state / enabled after 0.5 sec but after releasing state / disabled.
Maybe someone knows a different way, because what I'm trying to do is not working well.
My sprite is percussion instrument that will be moved to the trash or anywhere on the layer, but when you will be playing drums I want to avoid accidental displacement.
I'm counting on your help.
Sorry for my English