If I have a Shadow Light object and some walls (tilemap) with Shadow Caster behavior on top of layer (as I want to display it and not being shadowed) , is it possible to display only the walls that are close to the light source and not all of them ? If a wall is separated from the source by another wall, I'd like to not display it.
Anyone has found a solution or it is impossible with the implementation of Shadow Light object ?
Edit : here's a modified image from a previous post that talks a bit about what I want.
This in construct 2 :
What I would like to have :