First time post, so be gentle
My question is how would the process be to handle different types of enemies?
I want to have lets say two types of enemy be on the Screen at the same time, each enemy has ist own stats.
Each enemy should show ist own heathvalue in a testfield.
Then I would have three Buttons. One deals damage to the strongest enemy, one to the weakes and one to all enemies.
How does that work? How to diffeneeciate between them?
Since i want to have multiple Levels, i dont want to "hard-code" that for every Level by Hand, how can i make a System for this?
Any hints on that Topic would be very helpful!