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my game has multiple selectable characters which i coded on different event sheet
how do i make it so that only the chosen character's included event sheet is active?
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You can deactivate Groups. Put everything on the event sheet into a group and you will be able to deactivate it.
this works, thanks a lot!
though i wish in future updates you can just call action system to include an event sheet or at least activate/deactivate it.