Thanks for reminding me of that plugin.
I had tried it once before but I seem to have run into a problem with it.
When I try and incorporate that with save functionality, it doesn't seem to work anymore.
For example if it picks the "time away" at 3.1 seconds, then I save the game and load back into the game, it sets it to 3.1 again, regardless of time spent away...
I need some way to accumulate the time-away to a stored value and then make sure that time away works as intended.
Can I store and load the value using the webstorage functionality?