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is it possible to import and use an image with alpha channel as a collision mask?
transparent collision mask
or any other way to use more than one collision polygon with a single sprite or achieve similar result?
I think you should separate those two sprites from the image. Why would you want them to be like that? It's a waste of memory.
yeah i know that's a waste of memory and of course i'm asking that just for learning purposes...
I am really courious to know if its possible to make something similar without having to create two sprites.
thanks for your reply anyway
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No, it's not possible this way. You got to do two separate sprites.