I have a question: can a game that has 2 versions: one created with Construct 2 and other with Game Maker Studio, interact on multiplayer?
Construct 2 have nice features, a very simple to do multiplayer system, but lacks some features like detection of 2 identical objects like they were different and a more customizable snapshot/screenshot to use in-game. It also lacks a native compilation.
Game Maker Studio have all these features, but it's HTML5 export module don't have support for multiplayer.
So, let's say that i make same game on both C2 (HTML5) and GMS (WP, iOS). Is possible that C2 version that was exported to HTML5 to interact with WP and iOS versions that were exported by GMS?
If, at least, as i said, C2 had these features that i miss, i should never worry about this question.