I'm just getting my feet wet with Construct2, trying to figure out what it does well/what its limitations are. So far I'm really digging what I've seen. To explore a bit, I've started to flesh out a small environment featuring Samus from Super Metroid.
There's still a lot of work to be done with her animations (I'm sure you'll see), but in the meantime, here are a couple of specific questions/issues:
1. Bullets usually hit the walls of the layout and explode, but occasionally they pass through. Why would this happen intermittently?
2. When firing while standing, bullets proceed at the proper pace. However when running, bullets fall behind the character.
3. ScrollTo: This is great, but I'd like to give it boundaries. Meaning, I'd like scrollto to follow the character, until it reaches the "wall boundaries" on either side. If the right side of the frame hits the right side of the wall I'd like it to stop... Same for left hitting left, top hitting top, etc.
See below for the link (hoping I got it right, first time with Dropbox):
Thanks in advance for any input.