Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
How would one create a revolute joint between two identicle objects if they collide. For example a physics object called "ball" collides with another "ball" object and I want them to stick together with a revolute joint but I'm coding is "When Ball collides with Ball: create revolute joint between Ball and Ball" construct is confused and doesnt make a joint at all.
Develop games in your browser. Powerful, performant & highly capable.
Try using families. Put the ball into a family then create the joint between the ball and the family.
Unfortunately I have construct free, but I don't see why a family would work any better.
Well it works because C2 sees the objects as two different entities even though they are the same object.
I think it should work. Are you 100% sure it's not triggering a collision event? Or maybe there's something wrong with the rest of the code.