Hi there, I have another question. I'm trying to create an event in which if a character is clicked, it will generate some text, and when the text is clicked, it goes away. This is correct.
What I need to figure out is how to make it so that when the character is clicked, the text generates once for that instance - however, the user should be able to click the character again next time and the same text reappears. Does that make sense? Right now, clicking on the character while the text is still on screen generates the same text over the existing text. You can tell that the text layer is piling up over each other every time the character is clicked.
In addition, I also want to learn how to make it so that when an object is clicked, it will drop an inventory item for that one time, and when the user clicks the same spot next time, it will no longer be functional (since the object has already been obtained).
I've tried using the "Trigger once while true" function but it doesn't work.
Thanks in advance for any advice!