Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I have a Jumpthru sprite that creates a new one every scroll up. As I created an event that will make the Jumpthru stop on moving('cause it is on sine behavior) only the original ones are affected(or stopped) but the created objects are not included(or still moving).
can anyone help me to resolve this?
thanks in advance.
Develop games in your browser. Powerful, performant & highly capable.
Chances are, you are picking it, before it's been created, so once created you need to reference it to your stop condition...
Adding "is on screen" to the condition may work...but
Difficult to help more without more info...