I am new to c2, need help to my first game.
My game is cannon that shot the target on certain distance. While the cannonball (bullet of cannon) hit the target is it possible to create wind to environment so the cannonball are not easily hit the target. Is it like barriers to the cannonball.
I use physics for cannonball
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After cannon fire the cannonball with force(lets say 1000) and when the cannonball hit like snow or rain it will drop the force (something like 500). The cannonball will go down or slow.
anyone know how to do this?