Uuuhm... one more question!
The first time this die animation plays, it is perfect. But when I respawn the player (by setting the player´s X and Y and resetting it´s health), and the player dies again he get´s shut off with a high speed in top of the layoyt. It´s like if the bullet has not been reset. I´m disabling the bullet after the animation.
If I use the System > Restart layout, the animation plays fine the second time, but I cannot do that because of game state issues.