I'm trying to create a uninterrupted Pendulum using two sprites (string and ball).
I need to keep the ball moving from side to side in an uninterrupted movement. I'd like to setup the amplitude of the movement.
I sounds simple but I can't do it myself. Every way I've tried, the pendulum loses speed and end up stopping.
What is the purpose of the pendulum? Why not just use the sine behaviour since its going to be uninterrupted :0
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How can I use the sine to create the Pendulum movement?
Ps. I think I got it. I'm using both Physics and Sine to create the movement and I think it'll work out.
Is this what you wanted?
01lifeleft No I don't think that's what he wanted.
jogosgratispro Okay, I'm glad it worked out ;)