Basically what I'm working with right now is a physics based puzzle game. The "Tools" in the game need to have the ability to change 360 degrees. So the tool would be in the center of the wheel and the player would be able to move their finger around the wheel, whilst the tool would move according to where the player is moving their finger. Basically what I'm asking is, how to turn something in real time? I've done it with buttons, and using sprites as buttons but that's no where near what I'm looking for.